I'm a computer science student, with a big passion for 3D and technology. I'm always looking for ways to innovate whether it's in software or hardware.
I like to work flexible, in fact it's the main thing I'm looking for when it comes to a job as (freelance) 3D artist.
There's a few things i carry with me on an avarage day, which is my passion for art, a good mood, my laptop and my phone -- If you ever need to contact me then i'm likely to reply within an hour atleast.
My skills consist of:
- Hard surface modelling
- Creating game ready assets
- UV unwrapping
- Working in-engine for both Unity 4 , 5 (, unity 2017) and Unreal Engine 4
- Optimizing & Porting/packing assets
- Working with repository systems such as Bitbucket, PlasticSCM.
I'm more than happy to receive job offers. I can work by flexible prices, as long as they're realistic.